Loftia Proficiencies and Perks: All 9 Skills and Early Picks
The nine Loftia proficiencies, how they level, how perk points work, and which early perks fix the most common problems. Version-checked for Early Access.
FAQ
How many proficiencies are in Loftia?
What is the proficiency level cap in Loftia?
Can I reset perks in Loftia?
Evidence status: Leveling and perks are confirmed by Qloud Games’ Early Access page. The proficiency list and perk examples come from player guides. Reported percentages differ between versions, so check your in-game values. Last checked: November 9, 2026.
What are proficiencies?
Proficiencies are Loftia’s skill lines. Each rises as you do the matching activity. Levels give points you invest in Perks to become better at what you do (Qloud Games’ description). The October demo stopped at level 5. Early Access raises the cap well beyond that.
Open them from the in-game menu under Progression.
Which nine proficiencies exist?
| Proficiency | Levels up from | What its perks improve (in broad terms) |
|---|---|---|
| Salvaging | Hammering scrap and debris | Carry limits and resource yield |
| Foraging | Picking plants and wild items | Foraging carry limits and finds |
| Crafting | Crafting and processing at stations | Carry limits for fabric and refined materials, storage, processing speed and queues, refunds |
| Farming | Planting and harvesting | Seed capacity and farm bonuses |
| Cooking | Preparing dishes | Ingredient savings, dish carry limits, cooking speed |
| Fishing | Catching fish | Catch speed and the fishing mini-game |
| Research | Completing bundles and finding artifacts | Energy savings, artifact capacity, station output |
| Repairing | Fixing things with your wrench | Repair speed and repair-kit use |
| Community | Adventures, datapads, group activities | Adventure rewards and time |
How do perk points work?
Player guides describe perk tiers that open at set proficiency levels, with higher tiers costing more. Some reports describe a second point type for late perks. The exact costs differ between reports, so treat this as the general shape:
- Early-tier perks are cheap and open at low levels.
- Each higher tier needs a higher proficiency level and more points.
- The last tiers open around level 15 to 20.
Which early perks are worth it?
Pick the perk that removes the limit you hit most. These are reported examples. Percentages changed between the demo and Early Access, so read the current value in-game.
| Your problem | Perk to look at | Proficiency |
|---|---|---|
| Battery empties mid-craft | Energy Saver: chance to refund part of a craft’s energy | Crafting |
| Recharging drains your stations | Charity Charge: chance a recharge does not use a station charge | Research |
| Failed catches cost you fish | Second Chance: chance the fishing mini-game restarts after a fail | Fishing |
| Scrap runs end at the carry limit | A scrap carry-limit perk | Salvaging |
| You keep running out of seeds | A seed capacity perk | Farming |
| Recipes eat scarce materials | Zero Waste: chance to refund one material | Crafting |
How do you level proficiencies faster?
- Stack activities. One salvage run feeds Salvaging, then refining feeds Crafting.
- Do Adventures for Community XP and Bloom. See adventures and World Projects.
- Complete research bundles for Research. See fishing and research.
- Cook what you grow. Cooking XP and better Dew. See the money guide.
Sources and verification
- Official: What’s in Early Access (“Level Up Your Proficiencies”, demo level 5 cap, Perks). Checked November 9, 2026.
- Official: “Thank you for playing the Loftia demo” announcement, October 26, 2026.
- Community: player guides listing the nine proficiencies and perk names. Values differ between demo and Early Access reports, so verify in game.
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