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Loftia Proficiencies and Perks: All 9 Skills and Early Picks

The nine Loftia proficiencies, how they level, how perk points work, and which early perks fix the most common problems. Version-checked for Early Access.

11/9/2026 EA Patch #1 Loftia DB Editors Last updated: 11/9/2026 3 min read

FAQ

How many proficiencies are in Loftia?
Nine, according to player guides that read the in-game Progression menu: Salvaging, Foraging, Crafting, Farming, Cooking, Fishing, Research, Repairing, and Community.
What is the proficiency level cap in Loftia?
The demo capped proficiencies at level 5. Qloud Games confirmed Early Access goes far beyond that. Player guides report perk tiers up to level 20.
Can I reset perks in Loftia?
No respec option has been officially documented yet. Spend early points on problems you hit every session.

Evidence status: Leveling and perks are confirmed by Qloud Games’ Early Access page. The proficiency list and perk examples come from player guides. Reported percentages differ between versions, so check your in-game values. Last checked: November 9, 2026.

What are proficiencies?

Proficiencies are Loftia’s skill lines. Each rises as you do the matching activity. Levels give points you invest in Perks to become better at what you do (Qloud Games’ description). The October demo stopped at level 5. Early Access raises the cap well beyond that.

Open them from the in-game menu under Progression.

Which nine proficiencies exist?

ProficiencyLevels up fromWhat its perks improve (in broad terms)
SalvagingHammering scrap and debrisCarry limits and resource yield
ForagingPicking plants and wild itemsForaging carry limits and finds
CraftingCrafting and processing at stationsCarry limits for fabric and refined materials, storage, processing speed and queues, refunds
FarmingPlanting and harvestingSeed capacity and farm bonuses
CookingPreparing dishesIngredient savings, dish carry limits, cooking speed
FishingCatching fishCatch speed and the fishing mini-game
ResearchCompleting bundles and finding artifactsEnergy savings, artifact capacity, station output
RepairingFixing things with your wrenchRepair speed and repair-kit use
CommunityAdventures, datapads, group activitiesAdventure rewards and time

How do perk points work?

Player guides describe perk tiers that open at set proficiency levels, with higher tiers costing more. Some reports describe a second point type for late perks. The exact costs differ between reports, so treat this as the general shape:

  • Early-tier perks are cheap and open at low levels.
  • Each higher tier needs a higher proficiency level and more points.
  • The last tiers open around level 15 to 20.

Which early perks are worth it?

Pick the perk that removes the limit you hit most. These are reported examples. Percentages changed between the demo and Early Access, so read the current value in-game.

Your problemPerk to look atProficiency
Battery empties mid-craftEnergy Saver: chance to refund part of a craft’s energyCrafting
Recharging drains your stationsCharity Charge: chance a recharge does not use a station chargeResearch
Failed catches cost you fishSecond Chance: chance the fishing mini-game restarts after a failFishing
Scrap runs end at the carry limitA scrap carry-limit perkSalvaging
You keep running out of seedsA seed capacity perkFarming
Recipes eat scarce materialsZero Waste: chance to refund one materialCrafting

How do you level proficiencies faster?

Sources and verification

  • Official: What’s in Early Access (“Level Up Your Proficiencies”, demo level 5 cap, Perks). Checked November 9, 2026.
  • Official: “Thank you for playing the Loftia demo” announcement, October 26, 2026.
  • Community: player guides listing the nine proficiencies and perk names. Values differ between demo and Early Access reports, so verify in game.

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